School of Technology

Department of Computer Information Technology and Graphics

Game Development & Simulation - CIT

Bachelor of Science degree

Degree Requirements

This is a 2+2 program in which students may receive an associate degree followed by a bachelor's degree in information technology. Our baccalaureate program allows building customized and flexible primary and secondary specialties in Distributed Enterprise Applications (ITD), Game and Simulation Development (ITG), Networking (ITN), and Information Assurance and Security (ITS) based on a breadth-first implementation of the SIGITE core curriculum that meets the requirements of Purdue University Calumet instructional guidelines.

Each student is required to choose a primary track complemented by a secondary track. The primary track is chosen from one of the current options (ITD, or ITG, or ITN, or ITS) available. The primary track specialization allows the curriculum to be flexible to students needs and identifies the core interests of each student. Each primary track is cap-stoned by a course that is topical in nature, and customized to capture the new and emerging technologies of that specialization. This course is in addition to a senior design project, which is a collective applications course that integrates learning from the entire department offerings and is intended to demonstrate student success in acquiring requisite knowledge.

The secondary track is designed to compliment the primary track chosen by each student. The secondary track is a collection of six courses that constitute a cohesive body of knowledge. The secondary track will allow for flexibility within the internal offerings of the CIT department, and the ability for students to take courses outside of the department.

Program Notes:

  1. The program requirements are determined by the date a student officially becomes a CIT major.
  2. A student who is not qualified to take ENGL 104 and/or MA 147 courses is considered deficient and cannot take any ITS courses until the deficiency is removed.
  3. A grade of a "C" or better is required in each ITS major course. ITS courses in which lower grades have been received must be retaken before progressing to the next course in the sequence. An incomplete is not considered a passing grade.
  4. Only two ITS courses may be repeated because of an unsatisfactory (D or F) grade. These courses may be repeated one time.
  5. No student shall choose the pass/not pass option for an ITS course. Advisor agreement is required for any other course.
  6. Students may test out of up to two ITS courses.
  7. Secondary Specialty is defined as a sequence of six courses in one discipline - for the BS program options.
  8. Humanities Elective is defined as one of the following: American History, English Literature, Modern Language, Philosophy, World History, World Literature, or Aesthetics (i.e. Fine Arts, Music, and Theater).
  9. Social Science Elective is defined as one of the following: Anthropology, Communications, Economics, Political Science, Psychology, or Sociology.
  10. Natural Science Requirement for students is defined as one of the following: Science 112, Astronomy, Geology, Biology, Physics, or Chemistry.
  11. General Education Elective is any non-ITS course.

1. English and Communications

ENGL 104English Composition
ENGL 220 Technical Report Writing
COM 114 Fundamentals of Speech Communications

2. Mathematics and Science

MA 147 Algebra and Trigonometry for Technology
MA 205 Discrete Mathematics for IT
STAT 301 Elementary Statistical Methods

3. Natural Science – See number 10 in the Program Notes listed above

4. Humanities and Social Science

  • Humanities – See number 8 in the Program Notes listed above.
  • Social Sciences – See number 9 in the Program Notes listed above.

5. Computer Information Technology

ITS 100 Information Technology Fundamentals
ITS 110 Web Systems Technologies
ITS 120 User and Information Technology Interaction
ITS 130 Platform Technologies
ITS 135 Operating Systems Technologies
ITS 170 Networking Technologies
ITS 200 Ethical and Legal Issues in IT
ITS 240 IT Programming Fundamentals
ITS 245 Integrative Programming
ITS 250 Fundamentals of Information Assurance
ITS 260 Applied Database Technologies
ITS 270 Internetworking Technologies
ITS 480 IT Project Development and Management
ITS 490 Senior Project/Undergraduate research

6. Primary Track

Completion of a group of 8 courses (24 credit hours). See the choices listed below.

7. Secondary Track

Completion of a group of 6 courses (18 credit hours). See the choices listed below.

8. General Education Elective

General Education 3 credit hours – See number 11 in the Program Notes listed above.

Program Track Options

Information Assurance & Security (ITS)

ITS 340 Advanced Programming
ITS 350Systems Assurance
ITS 352Disaster recovery and planning
ITS 354Information Assurance Risk Assessment
ITS 450Software Assurance
ITS 452Computer Forensics
ITS 454Assured Systems Design and Implementation
ITS 459Topics in Information Assurance

Distributed Enterprise Application (ITD)

ITS 340Advanced Programming
ITS 360 Distributed Application Architecture and Design
ITS 362 Distributed Application Development
ITS 364 Database modeling and implementation
ITS 450 Software Assurance
ITS 460 Distributed Application Configuration and Management
ITS 462 Application Integration
ITS 469 Topics in Distributed Enterprise Application

Networking (ITN)

ITS 330 Advanced Operating Systems
ITS 350 Systems Assurance
ITS 370 Data Communications and Networking
ITS 372 System Administration and Management
ITS 430 Systems Programming
ITS 470 Large Scale High Performance Systems
ITS 472 Network Design and Implementation
ITS 479 Topics in Networking

Game Development & Simulation (ITG)

ITS 340 Advanced Programming
ITS 360Distributed Application Architecture and Design
ITS 300 Simulation and Game Development I
CGT 241 Introduction to Animation & Spatial Graphics
CGT 330 Multimedia, Animation and VideoGame Design and Development
ITS 400 Simulation and Game Development II
ITS 404 System Modeling and Simulation
ITS 409 Topics in Simulation and Game Development

Why choose a bachelor degree in Computer Information Technology - Game Development & Simulation option

The Game Development and Simulation program provides the technical foundation for video game development. The Game Development and Simulation option teaches students the skills needed to work successfully in video game development.

The program offers a broad range of technology competencies focused on career paths in the specialty of game development and simulation. Students will acquire a combination of skills in user interaction, platform technologies, networking and project management.

Students also will develop skills in spatial graphics, modeling, application architecture and animation. In this program, students will learn the importance of project management.

The objective of the program is to help students attain an understanding the related issues behind game and simulation development.

Career options with a bachelor degree in Computer Information Technology - Game Development & Simulation option

Upon graduation, a student earning a B.S. in Game Development & Simulation is expected to develop expertise in development of gaming and simulation software; determine optimization strategies for gaming and simulation software; architect simulation and gaming engines for performance; develop simulation and gaming software that is cross platform capable; determine coding and software architecture practices appropriate to requirements; develop gaming and simulation software in multiple programming paradigms; determine robust, performance, scalable, simulation and gaming strategies; and architect modularized versioned team oriented simulation and gaming software. With this knowledge, a graduate can seek employment as a simulation and gaming software programmer, simulation and gaming engine developer, game industry quality assurance developer, and/or a game industry systems and software developer.

Graduation Requirements

Experiential Learning

Experiential learning is a new graduation requirement for students who will be starting Purdue University Calumet in Fall 2008. This is a new approach to teaching; students go beyond theory based learning and explore ways to gain practical knowledge within their program of study. Students will enroll in two experiential learning courses while completing their degree. Experiential learning is offered through undergraduate research, internships, service learning, cooperative education, cultural immersion/study aboard, design project or practicum. Your academic advisor will assist you in selecting an experience that is right for you.

General Admissions Information

Admission to Purdue University Calumet is based on demonstrated academic quality rank factors, which includes a high school diploma or GED, meeting subject matter requirements, grade average in degree-related subjects, as well as overall grade average, trends in achievement, class rank, SAT or ACT test scores and the strength of the college preparatory program.

For information about admissions requirements, including International, Re-Entry, Inter-Campus Transfer, Re-Classification and Non-Degree Seeking please visit the Office of Admissions web site.


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